/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifndef _SDL_dibvideo_h
#define _SDL_dibvideo_h

#include <windows.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

/* The main window -- and a function to set it for the audio */
extern const char *SDL_Appname;
extern HINSTANCE SDL_Instance;
extern HWND SDL_Window;
extern WNDPROC	 m_pOldWndProc;
/* Variables and functions exported to other parts of the native video
   subsystem (SDL_sysevents.c)
*/
/* Called by windows message loop when system palette is available */
extern void (*WIN_RealizePalette)(_THIS);

/* Called by windows message loop when the system palette changes */
extern void (*WIN_PaletteChanged)(_THIS, HWND window);

/* Called by windows message loop when a portion of the screen needs update */
extern void (*WIN_WinPAINT)(_THIS, HDC hdc);

/* Called by windows message loop when the message isn't handled */
extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);

extern LONG
 DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
extern void DIB_DestroyWindow(_THIS);
extern Uint8 DIB_GetAppState(_THIS);

extern void DIB_PumpEvents(_THIS);
extern void DIB_InitOSKeymap(_THIS);

extern int SDL_RegisterApp(char *name, Uint32 style, void *hInst);

/* Private display data */
struct SDL_PrivateVideoData {
    HBITMAP screen_bmp;
    HPALETTE screen_pal;
};
/* Old variable names */
#define screen_bmp		(this->hidden->screen_bmp)
#define screen_pal		(this->hidden->screen_pal)

#endif /* _SDL_dibvideo_h */
